Sunday 23 December 2012

After finishing Dishonored, what was your intake of the game overall?

My reaction after completing the game? “THAT WAS ABSOLUTELY FUCKING AWESOME!”

I’ve got to say, Dishonored has got to be one of the most rewarding and satisfying games that I’ve ever played. The story, the writing, characters, environment and gameplay have had me sitting on edge throughout the whole time of playing.

In my very first play through, I decided to kill everyone in my path – including civilians .I didn't really care about the morality of my actions in the game. I just loved using my teleport ability to sneakily appear right behind my target – and sink my blade deep in to the side of the throat, coating it in bright red blood. The incident is then made even more satisfying, as blood gushes out of my unfortunate target who is desperately trying to cling on to life itself. Then, reveling at the dead body I just created, I walk to my next objective, without caring about disposing the body.
Very sinister, I know. But I don’t care – because that’s how I CHOSE to play this brilliant game. For a game that’s particularly linear, since it is divided in missions, it’s at the same time open-ended in how you choose to play the game. My countless murders that I've committed totaled up an obviously high chaos score by the end of the game

The chaos score is not a superficial aspect of the game. The more I killed, the more the loyalists- that I joined at the beginning of the game- loathed me. It got to the point where after I killed the Lord Regent, I was poisoned by my own so called allies after the celebration. The reason for their actions being, is that as Corvo, the assassin who killed countless numbers of people, would have brought on a bad image upon the loyalist group. I did not expect that to happen at all. When they thought Corvo was dead, his body was dumped on Sam’s boat. The murderous Corvo that I created, wanted to dismember each body part of the people who betrayed him.

Okay, so I've talked about how sadistic I became while playing Dishonored (Ha!), but now I want to talk about some of the interesting features of the game. Upon meeting the Outsider, I received “The Heart”. It’s function was to help me find runes and bone charms in various missions. But that wasn't the only role it played. It allowed me to reveal secrets about anyone that I pointed The Heart towards. Insignificant NPC characters, suddenly had highly interesting back stories, which added further depth to an already excellent game enriched high quality content.

The Heart allowed me to discover more information about potential targets who were nonetheless, unaware of my presence. Granted, given my all-out killing spree that I enacted throughout the whole game, I would have killed any person, regardless of their back story  But when finding out that the guard right in front of me has extorted innocent women, or the guard who steals from his own family, or the guard who enjoys killing civilians as a sport, made me feel like my actions were justified. It’s rare to play a game that made me feel this way.
Upon finishing the game, I realised just how much my actions affected everything around me. Lady Emily, for instance, was showing disturbing signs of developing a sadistic nature. And it was all because  of me. Sam, the person who I always relied on to extract me after I finish each mission, even started to change. I actually grew fond of Sam because he was so reliable. However, he really hated Corvo towards the end. At the last mission, he tried to betray me and warn the Guards that I was coming after Pendleton and the Admiral, who betrayed me also. But… before he could I killed him – as you would expect. Ha!



So returning to my question, what was your opinion of the game after finishing it? Comment below and subscribe to my page! Below is a video of the high chaos version of the last mission -  the one that I had to complete.

DISHONORED HIGH CHAOS FINAL MISSION

Monday 17 December 2012

Thoughts And Impressions On Dishonored So Far. Does Being Similar ToSkyrim In Some Ways Hurt The Game?


Thoughts And Impressions On Dishonored So Far.



For anyone who's already completed Dishonored, do you guys think that it's kind of similar to Bethesda's Skyrim?

So I played it last night for the first time and I've gotta say that I'm fucking impressed. After 10 minutes I was hooked to the TV screen and 2 hours went by without me even knowing. I even almost forgot to submit a deadline for an assignment online! The game opened up to a classic scenario of an assassination of a royal Empress with her royal body guard, named Corvo, being framed for the evil deed.

Even though this sort of thing has been done before (I think!) no can argue about how deep the story and game is. The dialogue, the environment and character models all look brilliant. I read somewhere that the game is kind of short, but because the content within is so rich, coupled with the fact that there are many ways the game can pan out - it has high replay value, as a result.

To paraphrase, the game is about assassinating your key targets and possibly anyone else who gets in your way. The higher number of kills you commit, the more it contributes to your "Chaos" score at the end of the mission. These Chaos scores apparently dictate how the game ends. At the moment, I'm just killing anyone who gets in my way, but stealthily of course. It's just that this my first time playing it and I just want to have fun with it ha! But I am looking forward to playing it differently on my second play through. I think you get an Xbox achievement if you avoid killing anyone except for your key targets throughout the entire game.

After finishing the first mission, I met this crazy looking guy mysteriously called - "The Outsider"...



Just look how creepy this mofo' looks...

Billy Lush, the voice actor for The Outsider, did an amazing job. The voice acting and dialogue caught my attention straight away, and I immediately wanted to get to know the character even more. The Outsider gave Corvo some special powers. Just because he was "highly interested" in Corvo and that the situation he was in. I'm sure as I venture further into the game, I'm going to meet him more often. 

Going back to my original question, I did see some similarities within Dishonored in relation to Skyrim. But it was only in form of the mechanic of holding left handed and right handed weapons and spells. It doesn't bother me personally, but I do start to wonder if down the line, Bethesda starts to make most of games they release similar to each. I mean, just look at the Elder Scrolls and Fallout, for instance.

What do you guys think? Comment below and I'll try to respond. Also subscribe to my blog!