My reaction after completing the game? “THAT WAS ABSOLUTELY FUCKING AWESOME!”
I’ve got to say, Dishonored has got to be one of the most rewarding and satisfying games that I’ve ever played. The story, the writing, characters, environment and gameplay have had me sitting on edge throughout the whole time of playing.
In my very first play through, I decided to kill everyone in my path – including civilians .I didn't really care about the morality of my actions in the game. I just loved using my teleport ability to sneakily appear right behind my target – and sink my blade deep in to the side of the throat, coating it in bright red blood. The incident is then made even more satisfying, as blood gushes out of my unfortunate target who is desperately trying to cling on to life itself. Then, reveling at the dead body I just created, I walk to my next objective, without caring about disposing the body.
Very sinister, I know. But I don’t care – because that’s how I CHOSE to play this brilliant game. For a game that’s particularly linear, since it is divided in missions, it’s at the same time open-ended in how you choose to play the game. My countless murders that I've committed totaled up an obviously high chaos score by the end of the game
The chaos score is not a superficial aspect of the game. The more I killed, the more the loyalists- that I joined at the beginning of the game- loathed me. It got to the point where after I killed the Lord Regent, I was poisoned by my own so called allies after the celebration. The reason for their actions being, is that as Corvo, the assassin who killed countless numbers of people, would have brought on a bad image upon the loyalist group. I did not expect that to happen at all. When they thought Corvo was dead, his body was dumped on Sam’s boat. The murderous Corvo that I created, wanted to dismember each body part of the people who betrayed him.
Okay, so I've talked about how sadistic I became while playing Dishonored (Ha!), but now I want to talk about some of the interesting features of the game. Upon meeting the Outsider, I received “The Heart”. It’s function was to help me find runes and bone charms in various missions. But that wasn't the only role it played. It allowed me to reveal secrets about anyone that I pointed The Heart towards. Insignificant NPC characters, suddenly had highly interesting back stories, which added further depth to an already excellent game enriched high quality content.
The Heart allowed me to discover more information about potential targets who were nonetheless, unaware of my presence. Granted, given my all-out killing spree that I enacted throughout the whole game, I would have killed any person, regardless of their back story But when finding out that the guard right in front of me has extorted innocent women, or the guard who steals from his own family, or the guard who enjoys killing civilians as a sport, made me feel like my actions were justified. It’s rare to play a game that made me feel this way.
Upon finishing the game, I realised just how much my actions affected everything around me. Lady Emily, for instance, was showing disturbing signs of developing a sadistic nature. And it was all because of me. Sam, the person who I always relied on to extract me after I finish each mission, even started to change. I actually grew fond of Sam because he was so reliable. However, he really hated Corvo towards the end. At the last mission, he tried to betray me and warn the Guards that I was coming after Pendleton and the Admiral, who betrayed me also. But… before he could I killed him – as you would expect. Ha!
So returning to my question, what was your opinion of the game after finishing it? Comment below and subscribe to my page! Below is a video of the high chaos version of the last mission - the one that I had to complete.
DISHONORED HIGH CHAOS FINAL MISSION